Thursday, January 8, 2015

Call of Duty Ghosts Confirmed for Wii U

Activision has confirmed that Call of Duty: Ghosts will launch on November 5 for Wii U alongside the Xbox 360, PC and PlayStation 3 versions.

The game will utilize the Wiimotes and Gamepad, although the publisher did not provide any information about how they would be used.

'As we have said before, we're committed to doing everything we can to support the Wii U, which is why we're excited to be bringing some of the most popular entertainment franchises in the world to the platform this year,' Activision Publishing CEO Eric Hirshberg said in a statement.

Call of Duty: Ghosts will be one of six titles released by Activision this year for the Wii U: Angry Birds Trilogy (August 13), Skylanders Swap Force (October 13), Angry Birds Star Wars (October 29), Spongebob SquarePants: Plankton's Robotic Revenge (fall) and Wipeout: Create & Crash (fall).


Activision, call of duty: ghosts, News, wii u

Wednesday, January 7, 2015

Pikmin 3 Experience Life Under The Magnifying Glass

Pikmin 3: Experience Life Under The Magnifying Glass

Exploration Day 1

It’s said that, while gardening, Shigeru Miyamoto spotted some ants working together as a group to carry some tree litter back to their nest. The Pikmin series was roughly based on this encounter; although, what I think that what Miyamoto really wanted to do from the beginning was not to imitate the behavior of ants, but to recreate and present the wonder of a world from their perspective.

In my six short hours with Pikmin 3 so far, I can see how much energy and care went into making this perspective a humbling one.

Moments after crash landing on a seemingly uninhabited planet, I’m standing in a dark cave. Two small, bioluminescent mushrooms occasionally reveal the face of some sort of horrifying creature scurrying around in the shadows. Wait, no—not just one, but six. In the background, the soundscape is so vivid that the echo of the falling water droplets moving between the Wii U GamePad and my T.V. screen often fools me into thinking that my den is, too, a part of the world created by Pikmin 3.

And what a world it is.

Pikmin 3: Experience Life Under The Magnifying Glass

It’s been about six hours since I took control of Alph and Brittany (and, at this point but to a lesser extent, the captain), two intrepid explorers from the planet of Koppai whose passion for foraging fruit often outweighs their efforts to save their captain, and something’s hit me: This game is all about perspective. Again, I’d argue that Pikmin was never about working alongside little ants, but about experiencing the world through their eyes.

Objects on the horizon come into focus as you approach them, and things we might nonchalantly excuse as humans, like this root “cave” in the game’s first area  create a potent sense of danger and suspense among the crew of the S.S. Drake.

Pikmin 3 puts you on the other side of the magnifying glass—making the tiniest stream of water a massive river, or the shards of a broken clay pot a makeshift bridge. This sense of scale is set up at the very beginning of the game, when Pikmin 3’s logo appears over the massive, earth-like planet that provides the setting of the story, and then brings you down to its surface, where you are dwarfed by flowers and weeds we, as humans, could trample without a second thought.

Pikmin 3: Experience Life Under The Magnifying Glass

In many ways, the controls are built to reflect this perspective. One function of the GamePad (or KopPad), for example, is to give you a bird’s eye view of the world map. When you use the stylus to examine the map on the GamePad, it pauses the game and creates a bird’s-eye view of the area you’re exploring—allowing you to see where all of your Pikmin are in relation to your captains, where important landmarks are located, and where unexplored territory begins. You can also select an area on the world map you’d like the captain you control to go to, and then, like an ant farm, watch them go to work on a pseudo-two dimensional plane.

And That’s not all it does either. The KopPad is what the three explorers use to communicate over long distances—prompting you to look at the GamePad if you’re using the Wii Remote and Nunchuk control scheme. It also allows you to receive messages from your ship, the S.S. Drake, when it’s preparing an analysis of fruit you’ve scavenged from the planet’s surface. While this is a predictable aspect of the GamePad’s integration with the game, it nevertheless amplifies the very humbling perspective of Pikmin 3.

Pikmin 3: Experience Life Under The Magnifying Glass

The GamePad also has a camera feature, which will allow you take pictures of anything happening in-game from Alph, Brittany, or the Captain’s perspective. When you pair this with the absolute preciseness in conveying real-world textures, you can get some amazing photos. This is also the primary drive behind the Miiverse features in the game—allowing you to post the pictures directly to the Pikmin 3 community without having to exit the game. This really lets you capture the charm and wonder of the planet’s serene and surreal landscape' and the odd habits of the Pikmin.

Pikmin 3’s world is so vivid and lush that you’ll often find yourself baffled that David Attenborough wasn’t hired to narrate it. I’m looking forward to what I’ll discover in the next few days of exploring it, and what I’ll be able to share with all of you in turn.

Food For Thought:

1. The game really shows off what the Wii U can do. I’m happy saying that, with a proper set up, the environment looks more realistic than any other video game I’ve played to date. Those are big words from a guy who watched E3 this year.

2. Pikmin 3 brings with it a new style of tutorial—one that’s sorely missed at that—and that’s by integrating instructional gameplay with the story. The tutorials are relevant to what you’re doing, so you’re not going to be dragged out into the tall grass and taught how to throw a Pokéball for the twentieth time.

3. All of the sound effects in this game were recorded to perfection. When something hits glass, you know and feel like something’s hit glass. I’ll get into what that means after spending some more time with the new types of Pikmin over the next few days.

4. Don’t forget to collect fruit! You create your time limit. Ever fruit yields a certain amount of juice, which you need to survive, and although you have an unlimited number of days, your days will be numbered if you don’t collect enough food!


Read more stories about Pikmin 3 & Playtests & Wii U on Siliconera.

Sunday, January 4, 2015

Remember Me Live-Action Trailer Provides A Prologue To The Game

Remember Me will be available in North America and Europe next week, and Capcom have shared a new live-action trailer for the game that provides a brief backdrop of the story from the point of view of Antoine, the founder of Memorize. Memorize is the corporation in the game responsible for the advancements in memory-sharing technology:

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In Remember Me, you play as Nilin, the imprisoned lady depicted in the trailer. Nilin is a former Memory Hunter—people with the ability to steal memories. In the game, she’s stripped of her memories and is on the run to find out what happened to her.

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Remember Me will be available on June 4th in North America and June 7th in Europe on the PC, Xbox 360 and PlayStation 3

Remember Me Live Action Trailer Provides A Prologue To The Game


Read more stories about PC & PlayStation 3 & Remember Me & Videos & Xbox 360 on Siliconera.

Monday, December 29, 2014

Final Fantasy Agito Starts In The World Of Type-0, Your Decisions Change The Story

Final Fantasy Agito Starts In The World Of Type 0, Your Decisions Change The Story

This week’s Famitsu magazine revealed that Final Fantasy Agito, a title that will give players a look at the history of the first bout of Final Fantasy Type-0 is currently in development for iOS and Android devices. Now, we have more details regarding the upcoming game, including information on a new character.

According to the magazine report, Final Fantasy Agito will be a free-to-play title with premium items you can purchase with cash.

Hajime Tabata, known for directing Final Fantasy Type-0 and The 3rd Birthday will be assuming the role of producer for Final Fantasy Agito. The new character in the game, Myu Kagerohi (pictured on the right of the screenshot), will be a representative cadet in Final Fantasy Agito. She will be voiced by Haruka Tomatsu, known for the voice of Asuna in Sword Art Online.

The main character of the game will be a cadet who can be customized by the player. The flow of the game will be similar to those of other free-to-play mobile games, where you have Action Power that is recovered over time and is consumed when you accept missions. There will be decision making options that change the outcome of the story. There is also amsystem, where you can get support from specific allies in missions by becoming friendlier with them.

The first part of Final Fantasy Agito will be about the history of Orience, the world of Final Fantasy Type-0. From the second part onward, the main story that changes according to your choices, will take over. The story will progress through chapters, and once you complete it all, it will start over from the beginning. This allows you to experience different story routes by choosing other choices from what you previously selected.

According to the report, each chapter will consist of about two weeks of playtime. Out of the 14 days, 10 will be spent on the “Solo Play Phase,” where you’ll be taking on missions as individual characters. You’ll be spending the other four days on what’s known as the “Team Play Phase,” where you’ll be taking on bosses with a team.

There will be a job system, with exclusive abilities for each job. Famitsu also reports that the game supports asynchronous play, so you won’t have to worry about the time you play with others. Additionally, game’s system will allow you to follow through the story without the need for leveling too much. The cash paid premium items will have features such as Action Power recovery items, ability lotteries, and continues for failed missions.

Final Fantasy Agito is slated for release this winter for Android and iOS devices.


Read more stories about Android & Final Fantasy Agito & iPhone on Siliconera.

Wednesday, December 24, 2014

Take Tests And Do Community Service In The Legend Of Heroes Trails in the Flash

Take Tests And Do Community Service In The Legend Of Heroes: Trails in the FlashFalcom’s upcoming RPG The Legend of Heroes: Trails in the Flash is set in Thors Academy, a prestigious military school in the Erebonian Empire.

As a member of Class VII, you will take part in school activities, including history lectures, military training, and home ec.

During a lecture, the instructor may suddenly ask you a question to test your knowledge. If you answer correctly, your evaluation will go up.

Take Tests And Do Community Service In The Legend Of Heroes: Trails in the Flash Take Tests And Do Community Service In The Legend Of Heroes: Trails in the Flash Take Tests And Do Community Service In The Legend Of Heroes: Trails in the Flash Take Tests And Do Community Service In The Legend Of Heroes: Trails in the Flash

Occasionally, you will receive quests from the student council or townspeople in his mailbox. On weekends and holidays, you are able to complete these quests or partake in extracurricular activities. Occasionally, you will also receive secret requests from your own party members.

Take Tests And Do Community Service In The Legend Of Heroes: Trails in the Flash Take Tests And Do Community Service In The Legend Of Heroes: Trails in the Flash

The Legend of Heroes: Trails in the Flash will be released on September 26 for the PlayStation 3 and PlayStation Vita.


Read more stories about PlayStation 3 & PlayStation Vita & Screenshots & The Legend of Heroes: Trails in the Flash on Siliconera.

Friday, December 19, 2014

Congratulations Europe, Shin Megami Tensei Devil Survivor 2 Is Coming Your Way

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Well done, Europe—you’re getting Shin Megami Tensei: Devil Survivor 2. Publisher Ghostlight announced this morning that the game has met its pre-order goal and will be released in European territories.

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Additionally, since the game is confirmed for release, you can still go ahead and pre-order it, now with the knowledge that you’ll definitely get a finished product. Meanwhile, everyone who pre-ordered prior to August 30th will have their names included in the game’s manual.

Congratulations Europe, Shin Megami Tensei: Devil Survivor 2 Is Coming Your Way


Read more stories about Devil Survivor 2 & Nintendo DS on Siliconera.

Wednesday, December 10, 2014

Himura Kenshin And Ichigo Kurosaki Join J-Stars Victory Vs.

Himura Kenshin And Ichigo Kurosaki Join J Stars Victory Vs.

Two more characters have been announced for J-Stars Victory Vs. via Japan’s Weekly Shounen Jump magazine—Kenshin Himura from Rurouni Kenshin and Ichigo Kurosaki from Bleach. (via: Game Nyarth, AP Forums)

The two will join previously announced characters such as Goku, Toriko, Luffy and Naruto in the 3D fighting game.

J-Stars Victory Vs. is in development for PlayStation 3 and Vita.


Read more stories about J-Stars Victory Vs. & PlayStation 3 & PlayStation Vita on Siliconera.