Monday, January 26, 2015

Pokémon X And Pokémon Y Reveal Three New Pokémon

Nintendo and The Pokémon Company have shared a new trailer for Pokémon X and Pokémon Y, showing off new features from the game, such as the new Fairy type and more. Watch it below, and then read on for a rundown of new features.

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Sylveon, the newest evolution of Eevee is a Fairy-type Pokémon, Nintendo have revealed. Sylveon can “manipulate its ribbonlike feelers at will and can emit from them an aura that can calm people and other Pokémon”. It can learn Moonblast, a new Fairy-type move, that uses the power of the moon to attack an opponent. In addition to doing damage, it also lowers the opponent’s Attack stat.

Gardevoir, Marill, and Jigglypuff—along with other older Pokémon, presumably—will be reclassified as Fairy-type Pokémon in Pokémon X and Pokémon Y.

Another new Pokémon in the game is the sound wave Pokémon, Noivern. Noivern is a Flying/Dragon-type and is extremely aggressive. It will attack anything that wanders too close to it, and uses the ultrasonic waves it emits from its ears to attack. These are said to be able to turn boulders to pebbles.

Pokémon X And Pokémon Y Reveal Three New Pokémon Pokémon X And Pokémon Y Reveal Three New Pokémon

Noivern has a Normal-type move called Boomburst during battle that emits an explosive sound, attacking all surrounding Pokémon. However, the attack willl also hit your allies, so it’s a double-edged sword.

Pokémon X And Pokémon Y Reveal Three New Pokémon Pokémon X And Pokémon Y Reveal Three New Pokémon

Finally, Vivillon is a new Bug/Flying-type. It’s said there’s a secret behind the colourful decorative pattern on its wings, which it can use to create a strong wind to attack with. Vivillon can learn Struggle Bug, a Bug-type move that lowers the Special Attack of opposing Pokémon and also causes damage.

Pokémon X And Pokémon Y Reveal Three New Pokémon Pokémon X And Pokémon Y Reveal Three New Pokémon

Another new feature in Pokémon X and Pokémon Y is the Pokémon-Amie. You can use the Nintendo 3DS touch screen to interact with Pokémon on your team and this will help build a stronger bond with them. Building this bond will help in future battles.

Pokémon X and Pokémon Y will be released worldwide on October 12th.


Read more stories about Nintendo 3DS & Pokemon X & Pokemon Y & Screenshots & Videos on Siliconera.

Wednesday, January 14, 2015

Your Stomach Is Your Item Sack In The Witch And The Hundred Knights

Your Stomach Is Your Item Sack In The Witch And The Hundred Knights

In The Witch and the Hundred Knights, you have to travel across  the world and fight monsters in order to create swamps and defeat the Forest Witch. Naturally, the journey requires a lot of energy, which means you have to eat a ton of food.

As you're out adventuring, you have a limited number of Giga Calories that gradually decreases over time. If you run out of Giga Calories, you will lose all of your items and return to Metallica’s base. To replenish energy, you must weaken enemies, then scarf them down by rapidly tapping the triangle button. Depending on how well you gobble them up, you will receive extra bonuses.

You can check your Giga Calories by looking in your stomach, which also serves as your item sack. The more items you stuff in your belly, the less Giga Calories you can carry.

Your Stomach Is Your Item Sack In The Witch And The Hundred Knights Your Stomach Is Your Item Sack In The Witch And The Hundred Knights

When you have a large amount of Giga Calories, you can also unleash your powerful transformation, Chaos Liberation.

Your Stomach Is Your Item Sack In The Witch And The Hundred Knights

In addition to eating enemies, you can use a special Tochka called a Captel to weaken enemies and capture them. By capturing enemies, you can obliterate them with a dark tornado, leaving behind a rare item.

Your Stomach Is Your Item Sack In The Witch And The Hundred Knights

Your Stomach Is Your Item Sack In The Witch And The Hundred Knights Your Stomach Is Your Item Sack In The Witch And The Hundred Knights

Lastly, we have a look at two large boss enemies. The first one is the spider-like heretic witch Fahrenheit. Not only is it huge, but it is invulnerable against most attacks. The second one is some kind of Chimera train.

Your Stomach Is Your Item Sack In The Witch And The Hundred Knights Your Stomach Is Your Item Sack In The Witch And The Hundred Knights

Your Stomach Is Your Item Sack In The Witch And The Hundred Knights Your Stomach Is Your Item Sack In The Witch And The Hundred Knights

The Witch and the Hundred Knights will be released in Japan on July 25. NIS America is localizing it for the West, but have not announced a date yet.


Read more stories about PlayStation 3 & Screenshots & The Witch and the Hundred Knight on Siliconera.

Thursday, January 8, 2015

Call of Duty Ghosts Confirmed for Wii U

Activision has confirmed that Call of Duty: Ghosts will launch on November 5 for Wii U alongside the Xbox 360, PC and PlayStation 3 versions.

The game will utilize the Wiimotes and Gamepad, although the publisher did not provide any information about how they would be used.

'As we have said before, we're committed to doing everything we can to support the Wii U, which is why we're excited to be bringing some of the most popular entertainment franchises in the world to the platform this year,' Activision Publishing CEO Eric Hirshberg said in a statement.

Call of Duty: Ghosts will be one of six titles released by Activision this year for the Wii U: Angry Birds Trilogy (August 13), Skylanders Swap Force (October 13), Angry Birds Star Wars (October 29), Spongebob SquarePants: Plankton's Robotic Revenge (fall) and Wipeout: Create & Crash (fall).


Activision, call of duty: ghosts, News, wii u

Wednesday, January 7, 2015

Pikmin 3 Experience Life Under The Magnifying Glass

Pikmin 3: Experience Life Under The Magnifying Glass

Exploration Day 1

It’s said that, while gardening, Shigeru Miyamoto spotted some ants working together as a group to carry some tree litter back to their nest. The Pikmin series was roughly based on this encounter; although, what I think that what Miyamoto really wanted to do from the beginning was not to imitate the behavior of ants, but to recreate and present the wonder of a world from their perspective.

In my six short hours with Pikmin 3 so far, I can see how much energy and care went into making this perspective a humbling one.

Moments after crash landing on a seemingly uninhabited planet, I’m standing in a dark cave. Two small, bioluminescent mushrooms occasionally reveal the face of some sort of horrifying creature scurrying around in the shadows. Wait, no—not just one, but six. In the background, the soundscape is so vivid that the echo of the falling water droplets moving between the Wii U GamePad and my T.V. screen often fools me into thinking that my den is, too, a part of the world created by Pikmin 3.

And what a world it is.

Pikmin 3: Experience Life Under The Magnifying Glass

It’s been about six hours since I took control of Alph and Brittany (and, at this point but to a lesser extent, the captain), two intrepid explorers from the planet of Koppai whose passion for foraging fruit often outweighs their efforts to save their captain, and something’s hit me: This game is all about perspective. Again, I’d argue that Pikmin was never about working alongside little ants, but about experiencing the world through their eyes.

Objects on the horizon come into focus as you approach them, and things we might nonchalantly excuse as humans, like this root “cave” in the game’s first area  create a potent sense of danger and suspense among the crew of the S.S. Drake.

Pikmin 3 puts you on the other side of the magnifying glass—making the tiniest stream of water a massive river, or the shards of a broken clay pot a makeshift bridge. This sense of scale is set up at the very beginning of the game, when Pikmin 3’s logo appears over the massive, earth-like planet that provides the setting of the story, and then brings you down to its surface, where you are dwarfed by flowers and weeds we, as humans, could trample without a second thought.

Pikmin 3: Experience Life Under The Magnifying Glass

In many ways, the controls are built to reflect this perspective. One function of the GamePad (or KopPad), for example, is to give you a bird’s eye view of the world map. When you use the stylus to examine the map on the GamePad, it pauses the game and creates a bird’s-eye view of the area you’re exploring—allowing you to see where all of your Pikmin are in relation to your captains, where important landmarks are located, and where unexplored territory begins. You can also select an area on the world map you’d like the captain you control to go to, and then, like an ant farm, watch them go to work on a pseudo-two dimensional plane.

And That’s not all it does either. The KopPad is what the three explorers use to communicate over long distances—prompting you to look at the GamePad if you’re using the Wii Remote and Nunchuk control scheme. It also allows you to receive messages from your ship, the S.S. Drake, when it’s preparing an analysis of fruit you’ve scavenged from the planet’s surface. While this is a predictable aspect of the GamePad’s integration with the game, it nevertheless amplifies the very humbling perspective of Pikmin 3.

Pikmin 3: Experience Life Under The Magnifying Glass

The GamePad also has a camera feature, which will allow you take pictures of anything happening in-game from Alph, Brittany, or the Captain’s perspective. When you pair this with the absolute preciseness in conveying real-world textures, you can get some amazing photos. This is also the primary drive behind the Miiverse features in the game—allowing you to post the pictures directly to the Pikmin 3 community without having to exit the game. This really lets you capture the charm and wonder of the planet’s serene and surreal landscape' and the odd habits of the Pikmin.

Pikmin 3’s world is so vivid and lush that you’ll often find yourself baffled that David Attenborough wasn’t hired to narrate it. I’m looking forward to what I’ll discover in the next few days of exploring it, and what I’ll be able to share with all of you in turn.

Food For Thought:

1. The game really shows off what the Wii U can do. I’m happy saying that, with a proper set up, the environment looks more realistic than any other video game I’ve played to date. Those are big words from a guy who watched E3 this year.

2. Pikmin 3 brings with it a new style of tutorial—one that’s sorely missed at that—and that’s by integrating instructional gameplay with the story. The tutorials are relevant to what you’re doing, so you’re not going to be dragged out into the tall grass and taught how to throw a Pokéball for the twentieth time.

3. All of the sound effects in this game were recorded to perfection. When something hits glass, you know and feel like something’s hit glass. I’ll get into what that means after spending some more time with the new types of Pikmin over the next few days.

4. Don’t forget to collect fruit! You create your time limit. Ever fruit yields a certain amount of juice, which you need to survive, and although you have an unlimited number of days, your days will be numbered if you don’t collect enough food!


Read more stories about Pikmin 3 & Playtests & Wii U on Siliconera.

Sunday, January 4, 2015

Remember Me Live-Action Trailer Provides A Prologue To The Game

Remember Me will be available in North America and Europe next week, and Capcom have shared a new live-action trailer for the game that provides a brief backdrop of the story from the point of view of Antoine, the founder of Memorize. Memorize is the corporation in the game responsible for the advancements in memory-sharing technology:

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In Remember Me, you play as Nilin, the imprisoned lady depicted in the trailer. Nilin is a former Memory Hunter—people with the ability to steal memories. In the game, she’s stripped of her memories and is on the run to find out what happened to her.

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Remember Me will be available on June 4th in North America and June 7th in Europe on the PC, Xbox 360 and PlayStation 3

Remember Me Live Action Trailer Provides A Prologue To The Game


Read more stories about PC & PlayStation 3 & Remember Me & Videos & Xbox 360 on Siliconera.